- Also known as: Dungeon Keeper Gold Available on: PC Available Addons: Dungeon Keeper: Deeper Dungeons Developer: Bullfrog Publisher: Electronic Arts Community sites: dk2.ea-europe.com Please submit any corrections, additions.
- This patch contains improvements for performance, AI and possession. Possession now allows the player to directly attack and use abilities while controlling a creature. Use left mouse click to use the basic attack, 1 or 2 for.
- For Dungeon Keeper on the PC, FAQ/Walkthrough by Iron Knuckle.
- Torrent Name AGE FILES SIZE; Solid-liquid Filtration And Separation Technology - A Rushton, A S Ward, R G Holdich (VCH, 1996) pdf. Date: 05/23/15 19:14 in.
- The ultimate source of patches & addons for Dungeon Keeper 2.
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- Http:// Dungeon Keeper Fan Expansion ----- KeeperFX is an extensive mod for Dungeon Keeper. It is written by fans and not supported by original developer. It.
Dungeon Keeper FX - Dungeon Keeper Wikihttp: //keeper. Dungeon Keeper Fan Expansion.
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Dungeon Keeper Entwicklung. Dungeon Keeper wurde von Bullfrog Productions unter der Leitung des bekannten Spieleentwicklers Peter Molyneux entwickelt. Nach Vollendung des Spiels verließ dieser Bullfrog um die Lionhead Studios.
Keeper. FX is an extensive mod for Dungeon Keeper. It is written by fans and not supported by original developer. It requires some of original Dungeon Keeper data, but many files.
Installation of Keeper. FX CCP. You need original Dungeon Keeper CD (or CD image) to perform. Please note that there are two types of releases: complete. You need a complete version to play the game. Even with complete version, you still need original Dungeon.
Keeper CD to prepare the game for playing. To install Keeper.
FX CCP, you have to unpack the archive to. The Launcher utility will allow you to select source folder. DK files will be taken. To select the. "keeper" folder and start copying files, press "Install" button. You must select the "keeper" folder from the CD content list.
Selecting root folder of your CD, or selecting installation. If you wish to change language, click "Settings" in the launcher. Remember to save your changes. You may. also edit "keeperfx. Press the correct button inside Launcher to start the game. For information about running the game executable directly. Keeper. FX' section.
If something doesn't work. Supported DK releases to install from.
Here you can find a list of releases which you can use to get. Keeper. FX. - Dungeon Keeper, english release. Dungeon Keeper, multilingual release. Dungeon Keeper Gold, english release. Dungeon Keeper Gold, multilingual release.
Dungeon Keeper from GOG. CD image "game. gog").
Remember that Keeper. FX needs the original CD, or mounted. CD image. The files installed on disk by original DK setup. Also, you must select the "keeper" folder from.
CD content list. Selecting root folder of your CD, or. Available languages.
The following languages are currently functional. ENG ITA FRE SPA DUT GER POL SWE.
The following languages are partially functional. RUS CHI CHT JAP. Note that some campaigns may not support your language. In this case, default language will be used inside this. Available screen resolutions. To change available screen modes, edit "keeperfx. Screen mode can be in a form WIDTHx. HEIGHTx. BPP which defines.
WIDTHx. HEIGHTw. BPP, which defines windowed. When defining windowed mode, the BPP should be equal to. It is not recommended to.
There are two lines which define resolutions: 'FRONTEND_RES='. INGAME_RES=' can have 1- 5 parameters, which define. Most stable modes are 6. Higher resolutions.
Running Keeper. FX. To start the game, run "keeperfx.
If you want to report. This will run a "heavylog version", which writes a lot. In case of the game hanging. LOG to the author with your description of the bug.
Note that "keeperfx_hvlog. CPU than. standard version, and may be slow even on new computers. Also, the generated LOG file may be very large, and after. This is why you should use standard "keeperfx. Both versions will recognize all command line options described. Command line options. The intro sequence won't play at startup.
The CD Sound tracks won't play. Allows playing multiplayer maps in skirmish mode. This is normally ON, so the option has no effect.
Disables all the sounds. Changes the game speed; default < num> is 2. Disable the AWE3. Sound. Fonts (. SBK files). Used to show the 'JLW' easter egg. And not only that.
Brings you directly to level number < num>. After the level is finished, quits the game. Note that level number must be 1. Changes human player to < num>. This option will.
Single player. levels must be specially designed for this option. Also, the selected player must have.
Works like '- level 1'. I assume it converts the columns data.
Watch out with. this one or you may be unable to play the game again. Same thing, but for lights.
Smoothes the 3. D view using 1- pixel bilinear blur. This consumes more CPU, and the effect is merely visible. Allows to control "pentium pro polygon rendering". Default. value is 0, which means the game will detect if the CPU is.
For processors below Pentium Pro (today such CPU would be. Setting < mode> to 1 will make sure the advanced. Pentium Pro polygons regardless of the CPU. Uses alternate mouse input method. This changes the way of. May be helpful if original method isn't working right.
Writes a packet file (replay file) when playing. After using this option, you must start a new level. Saved replay will work. Even a minor change in map or configuration.
Loads a previously created packet file. Starts the. level for which packet file was created, and continues. You may exit this mode by pressing. Alt+X, or take over the control by pressing ALT+T.
Note that this option is experimental, and packet files. Troubleshooting. Q: When I click "Install" and select my CD- ROM where original DK. A: You need to select "KEEPER" folder on the CD- ROM, not the. Q: When I click "Install", select "KEEPER" folder, then I click. I want to copy files - the loader shows "Access denied". A: In that case, you have to run "loader.
Another solution is to give all users write access. Keeper. FX is, and its sub- folders. Q: Colors are changed in menu or during gameplay.
A: Try using different color modes in KEEPERFX. CFG. For example.
It is best to use the same colour mode for all resolutions. Q: Intro doesn't play. LOG file says. Error: setup_game: Can't enter movies screen mode to play intro. A: The problem is that your drivers can't support 3. Change the resolution config lines in KEEPERFX. CFG. into those written in next answer.
Q: The game is pixelated/works in low resolution mode only. Can I make it work in higher resolutions? A: To switch resolutions during the game, press Alt+R. If the screen blanks, but resolution doesn't change. In that case. change the resolution config line in KEEPERFX. CFG into. INGAME_RES=6.
You may also try other resolutions, but those over 6. Q: Game stops when loading a map. LOG file says. Error: setup_screen_mode: Unable to setup screen resolution. A: The problem is that your drivers can't support 6.
Change the resolution config lines in KEEPERFX. CFG into. FRONTEND_RES=6. INGAME_RES=6. 40x. Q: The game doesn't run.
LOG file says. Error: setup_strings_data: Strings file couldn't be loaded. A: Check if there's a language file in 'FXDATA' folder for the. KEEPERFX. CFG. Q: The game starts up to main menu, but when I try to load a level.
A: There may be many reasons for that. Try checking your LOG file. Also, try adding keeperfx. DEP list. in Windows - that's the solution to most common problem. DEP is a Data Execution prevention mechanism; search the net. Q: Mouse stops/teleports/moves incorrectly during the game.
A: Try the '- altinput' command line switch. If the mouse moves too. POINTER_SENSITIVITY" option. Q: I get a message 'Cannot initialize' when I try to enter network game.
A: Keeper. FX does not support serial cable, modem and IPX multiplayer. Use standard, retail version of DK if you wish to play serial or. Use standard DK with IPX fix (or DK Gold) if you wish. IPX game. Keeper.
FX supports only TCP/IP protocol. Q: I'm having problems with TCP/IP multiplayer. A: See 'tcp_readme. Q: There are no special eye effects when I possess Beetle, Fly.
Dragon, Tentacle etc.! A: Lens effect only work if the game detects over 1. MB RAM. Also, make sure that "fxdata/lenses. Q: After some time of gameplay, many in- game elements stops working. Creature spells and some keeper spells (ie. Create Imp spell) ain't. Same with placing traps/doors, and creating gold piles.
A: The game has a limit for amount of 'things' - these 'things' are. They are limited to 2. Creatures have additional limit - even if there are still free. Q: What's the difference between 'keeperfx. A: These files are identical except of one thing: 'keeperfx_hvlog. A LOT of messages into 'keeperfx.
Because of the amount of data. If you're. not planning to report any bugs, you should use 'keeperfx. Q: I've found a cheat menu, but it doesn't work! A: The three cheat menus are only partially functional. Reporting a bug. If you've found a bug in the game, you may report it to Keeper.
FX developers. But you will have to to do some tests to gather as much information as. First, if the game crashed, try looking into 'keeperfx. If there are. error messages in it, it's possible that you haven't properly installed or. Keeper. FX. In this case, check the 'Troubleshooting' section for. Note that running the game again will overwrite. LOG file, so if you want to keep it, you'll have to make a copy.
Second step is to try reproducing the error, and generate more detailed log. Run 'keeperfx_hvlog. If you can't reproduce the error, there is. LOG file from first crash is enough to locate the. If you was able to reproduce the error, then post detailed description of how.
Remember to include LOG file created by. Keeper. FX. Note that the log file will be huge - you. Instead, you can compress it, or just paste. Remember to include first. LOG - these are crucial, and doing it incorrectly would. If it is possible to reproduce the error by loading specific saved game and. You can. recognize file which contains specific saved game by number in filename, which.
Config file details. Allows you to select front- end resolution (used inside. FRONTEND_RES=< failsafe mode> < movies mode> < menu mode>. Allows you to select up to five in- game resolutions. Resolution has the form of WIDTHx. HEIGHTx. BPP. Standard modes are: 3.
Different modes (ie. BPP) may be used too, if only they are. You can switch between those resolutions during the. Alt+R. Modes over 6. INGAME_RES=< mode. Selects the format in which screenshots will be written. You can choose between BMP and HSI bitmap format.
SCREENSHOT=< type>. This option is used to select language file, used for. It also changes language in mentor. Note that if the specific campaign doesn't. POINTER_SENSITIVITY. Allows you to adjust the speed of mouse movement.
Use this option only if you have serious issues with. Keeper. FX is. completely different to the one in your OS. On most. problems, you should change mouse speed in your OS. New in- game commands.